PROFIT
Personal Reflection On Finance, Investment, Terminology
The PROFIT project empowers youth to develop essential financial literacy skills through an engaging Gamified Digital Graphic Novel (GDGN). By combining storytelling and gamification, it addresses disparities in financial knowledge, supporting informed decision-making and smooth transitions to adulthood.
Topics addressed by PROFIT:
- Financial literacy as a life skill for youth.
- Innovative gamified approaches to education.
- Inclusion of vulnerable groups in financial education.
More about PROFIT
The PROFIT project addresses the critical need to improve financial literacy among youth, a growing challenge as they face early financial decisions such as managing contracts, bank accounts, and part-time earnings. This crucial phase, especially during transitions to secondary or tertiary education, highlights the importance of equipping young Europeans with essential financial skills.
By developing an innovative Gamified Digital Graphic Novel (GDGN), PROFIT provides an engaging and interactive tool to make financial concepts accessible and relatable. The project bridges gaps in financial knowledge through gamified learning, combining video game design and storytelling to support young people’s transition to adulthood effectively.
PROFIT also empowers educators, parents, and community organizations to enhance financial education, creating a lasting impact on individuals and communities by fostering financial literacy as a life skill for a stable and prosperous future.
